Boolean Splines + Shape Cutter + Intersections Detection
Spline Combiner is a powerful spline editing plugin for 3ds Max, which lets you perform boolean operations between shapes, cut and break them into parts and control curve intersections.
Combine multiple independent shapes with boolean functions, like in a 2D vector software, using Union, Subtraction or Intersection methods.
Use the Shape Cutter tool to make cookie cuts on shapes and conveniently break them into smaller parts.
Automatically detect intersections between splines and add new vertices or place helpers. Find self intersections in single splines. Break lines at crossing points.
This is an ideal tool for artists and professionals in the fields of Architectural Visualization, 3D Modeling, CG Animation and Motion Graphics.
Spline Combiner is a commercial script for 3dsMax 2012 and higher.
Features
- Process multiple shapes in a single operation.
- Boolean Splines
– Methods: Union, Subtraction, Intersection.
– Automatically prepare shapes for boolean: close, flatten, make coplanar.
– Support for open and closed shapes.
– Special option to handle coincident/overlapping edges between shapes. Ideal to extract contours/outlines from a set of shapes. - Shape Cutter
– Use one shape to cut others. Both open and closed shapes are accepted.
– Automatically prepare shapes: flatten, make coplanar.
– Cookie cut option for closed shapes.
– Keep splines as subobjects or detach them all. - Spline intersections Detection
– Find and manipulate intersections either between different shapes, between internal curves in a shape, or self-intersections.
– Choose the action to perform on intersecting splines: insert vertices (refine), split into separate curves, detach as shapes.
– Place helpers at intersections. - Additional Tools: Attach selected shapes, Weld vertices, Flatten shapes.
- No plugin dependency.
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